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AI Insights · Timothy · April 2023

Top 5 Real-Time Strategy Apps on iOS in Australia: Q1 2023 Performance

Discover the performance trends of the top 5 real-time strategy apps on iOS in Australia during Q1 2023, including insights on downloads, revenue, and active users.

Top 5 Real-Time Strategy Apps on iOS in Australia: Q1 2023 Performance

In Q1 2023, the top 5 real-time strategy apps on iOS in Australia showcased varied performance trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into the market dynamics for these popular games.

Clash Royale from Supercell experienced fluctuations in weekly revenue, peaking at around $42K in the first week of January and seeing another high of $40K in early February. Downloads saw a gradual decline from 5.3K in late December to 2.5K in late February, before a slight rebound to 3.6K by the end of March. Weekly active users saw a dip from 149K to 112K by mid-January, but then rose to 134K by the end of March.

Valor Legends: Remove Screw by Century Games Pte. Ltd. had a mixed quarter. Revenue peaked at approximately $10.7K in mid-February, but dropped to around $2.8K by the end of March. Downloads were relatively low throughout the quarter, ranging from a high of 545 in late December to a low of 60 in mid-March, before increasing to 412 by the end of March. Active users followed a similar trend, starting at 2.8K in late December and fluctuating to end at 1.9K.

The Battle Cats from ponos corporation saw stable revenue, with a noticeable peak of $9.5K in mid-January and a secondary high of $7.5K in mid-February. Downloads remained steady, starting at 1.7K in late December and maintaining around 1K by the end of March. Active users showed minor fluctuations, starting at 13.6K and ending at 12.1K.

Mob Control by Voodoo demonstrated consistent performance. Revenue remained stable, peaking at $6.3K in late February. Downloads showed a downward trend from 13.6K in early January to around 6.4K by the end of March. Active users peaked at 24.3K in early January and gradually decreased to 16.4K by the end of March.

TFT: Teamfight Tactics by Riot Games had a varied quarter in terms of revenue, with a notable peak of $6.6K in early January and another high of $6.9K in mid-March. Downloads were relatively stable, starting at 1.5K in late December and ending at 1.2K by the end of March. Active users remained consistent, hovering around 15.6K throughout the quarter.

These insights underscore the dynamic nature of the real-time strategy game market on iOS in Australia. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2023